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Richard Balet
Written by Richard Balet

Adding Physical Properties to a Digital Material After Processing

It is possible to add physics properties to a material that was created without them. Learn how in this article.


When creating a digital material, you can directly request to generate it with physics properties. Digital twins with true physics allow you to download materials from SEDDI Textura and import them to other 3D software with accurate simulation parameters.

To be able to generate a material with physics, you need to know the following properties about the textile:

  • Structure name (refers to the weave or knit construction of the material)

  • Weight (gsm)

  • Thickness (mm) (optional, but highly recommended)

  • Composition (the material's fiber composition)

If a digital material was not created with physics properties at its inception, these can be requested afterwards. The input data and the results will be the same as if it were created with physics from the start.

How Can I Generate Physics for an Existing Material?

  1. Go to the Material Library .

  2. When you are in the library, select the material you want to add physics to by clicking on it.

  3. Scroll down the list of metadata on the left side of the viewer and click the "Generate physics" button.

  4. Input the fields to estimate the physics properties.

    Note: the button to update physics and simulate drape will not be enabled until all the information is complete.

As soon as the information is complete, click "Update physics and simulate drape" and the material status will change to processing. When the estimation is complete, you material will be available to review and download. The 3D viewer will now show the material's true drape and the downloadable files will contain the physics information to use the material in other tools.

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